Dapo Oni

Experience Designer


My interest in technology and how it intersects with human behavior is largely what got me into design. I’ve made it my goal has been to expose myself to a diverse set of problems in order to be an effective team-member no matter where I land.


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Experiments

New stuff I’m trying with product experimentation, branding, and aesthetics. 

Custom Shader + Texture Experiments
in Cinema4D












Hololens Sandbox + 
Zen Garden Visual Exploration 


Goal — Think of interaction design in a new way.

I started experimenting with the Microsoft Hololens, and I'm also very new to the Unity engine and C# scripting so these are a couple glimpses of some of the functions I'm learning how to use. Using some of these trials to help me as I develop an app that uses the Hololens to interact with objects/interfaces placed in the space around you.

One of my first projects for Hololens, using it as an opportunity to learn more about 3D modeling to make assets for my apps and other projects I may have.

The Zen garden is an app for the Microsoft Hololens in which users are able to create their very own virtual garden.

The end result was a set of applications and tools that I developed and left behind to help the Edelman Experience Design team to develop their very own Hololens Apps.

Please reach out to me to view this Hololens GitHub repository.

The Night Shift


Product experimentation project using light reflective 3M to simulate neon. 








 



Next Game


An app for finding and arranging pickup games at different New York City Parks. I felt like I was missing the point since the beauty of pickup games is that you can just get your friends together and go with as little friction as possible. This later turned into Catalyst.